GET A PIECE OF VIRTUAL ATHLETICS LEAGUE
VR and esports are both growing quickly. VAL is at the perfect intersection of the two.
VAL has partnered with major game titles, including Beat Saber, Far Cry, The Walking Dead, and Creed. VAL has also worked with industry-leading companies such as HTC, HP, Ubisoft, and Meta.
Through collaboration with creators on YouTube and TikTok, VAL has experienced rapid revenue growth - operating income has increased 300% since 2020.
Virtual Athletics League (VAL) has been at the forefront of VR since the start.
In 2018 we hosted the world’s first official Beat Saber tournament across 24 countries and have since gone on to collaborate with more than 60 game studios. Our team has generated over $969,000 in revenue since Jan 8th, 2018, by organizing tournaments, crafting strong marketing initiatives, and retailing game keys in the virtual reality space (source, source, source).
We are building one of the strongest creator teams in VR, with creators who have millions of combined followers represented by VAL.
At VAL, our goal is to build a sustainable VR ecosystem where developers have successful projects and players have access to both competitive and casual events.
Portable and affordable virtual reality headsets have ushered in a new age of VR, leading to a massive spike in new players. However, this extended player base has found a need for larger-scale VR games and more competitive events. VR budgets remain small, and projects lacking funding often end up on the cutting room floor. Too many hidden gems never see mainstream success due to a lack of visibility.
In short, VR is struggling to keep up with the exponential growth of its player base. Some new VR players leave as they find the content and events to be lacking.
VAL creates a robust ecosystem for VR players and game developers alike by fulfilling multiple critical roles in the VR industry. We provide services like marketing campaigns to boost game launch visibility and host competitive esports tournaments to energize new and existing VR communities.
To date, we’ve awarded over $100,000 in prize value to esports participants and amassed over 14 million views on YouTube and TikTok during the course of our marketing campaigns just in the last year on 2021 alone.
VAL's current business model breaks down into three main categories:
With funding, our future goals include moving into publishing as well. We have established relationships with some of the top VR gaming studios and know what to look for in potential titles. Our experience has taught us how to leverage funding in a way that maximizes visibility and, ultimately, the profitability of new projects. Our expertise would allow us to make strategic investments in promising studios that can bring more high-quality VR content to the public. Our initial focus would be VR esports and VR fitness titles.
Revenues Have Increased Every Year
In the last four years, we have reached a number of milestones:
While we are not the only VR esports league, we have the best creator content team for any VR esports league, a game store and tournament software.
*Images are computer generated demo versions. Product is still currently under development
The goal of Virtual Athletics League has always been to become the centralized VR esports league of the future. However, we are taking careful and intentional steps to grow in a way that allows us to lay the foundation for the future of VR gaming as a whole.
With the funding raised from this campaign, we’ll be seeking to
VAL is primed to excel for years to come. VR is expanding by the day, and we are the company that will help to accelerate and accommodate that growth.
Whether you are a VR enthusiast, curious about the space, or simply looking for a return on your investment, join us in creating the esports company of the present and the future.
Dedicated to bringing about the future of VR esports, Virtual Athletics League works with content creators across major social platforms to market VR titles and biannually hosts the largest collaborations between VR studios through the VR Summer and Winter Games.
Ryan Burningham started Virtualities that became the highest rated VR arcade in the US in 2017 and appeared in techcrunch, venturebeat, and fortune.
He has been focused on the mission of a worldwide VR esports league from the earliest days of the current gen of VR headsets in 2016.
He is super passionate about gaming in general and enjoys both Halo and Skyrim.
In early 2018 he reached the top percentages of beat saber scores, and cracked the top percentages of Audica and Blaston players worldwide more recently.
Logan Theobald (LSToast)
Jullian Slater (TechManJu)
Matt - BMFVR
Co-founder & Technical Advisor
Director of Human Resources
She has over +10 years of experience in customer relations working in the medical field, education, and entertainment industry, and 5 years in human resources while working at BambooHR and Virtualities Arcade.
Laurel is currently a Senior at Brigham Young University-Idaho getting her Human Relations degree with a minor in Social Media.
Director of Marketing
Director of Business Development
Addison is a VR enthusiast, Sport card collector, Fantasy Football savant and lover of all things Gaming. He graduated from the University of Mississippi with a degree in Broadcast Journalism and a Minor in English. He currently resides in Atlanta, Georgia.
Developer Relations & Marketing Specialist
Manager of League Community and Broadcasting
Media & Broadcast Specialist
As one of the team’s creatives, Nathan curated much of the company’s social media presence, increasing Facebook’s organic follows by 51% and Twitter engagement to 2.7%. Nathan’s also been a part of Virtualities’s many partnerships such as Ubisoft’s Far Cry brought alive in Zero Latency VR.
Creator & PR Specialist
Maximum Number of Shares Offered subject to adjustment for bonus shares
*Maximum Number of Shares Offered subject to adjustment for bonus shares. See Bonus info below.
Voting Proxy. Upon the conversion of any Non-Voting Preferred Stock sold in this offering to Common Stock (as defined in the Amended and Restated Certificate of Incorporation of Virtualities, Inc., as amended), Investor shall appoint the Chief Executive Officer of the Company (the “CEO”), or his or her successor, as the Investor’s true and lawful proxy and attorney, with the power to act alone and with full power of substitution, to, consistent with this instrument and on behalf of the Investor, (i) vote all Common Stock, (ii) give and receive notices and communications, (iii) execute any instrument or document that the CEO determines is necessary or appropriate in the exercise of its authority under this instrument, and (iv) take all actions necessary or appropriate in the judgment of the CEO for the accomplishment of the foregoing. The proxy and power granted by the Investor pursuant to this Section are coupled with an interest. Such proxy and power will be irrevocable. The proxy and power, so long as the Investor is an individual, will survive the death, incompetency and disability of the Investor and, so long as the Investor is an entity, will survive the merger or reorganization of the Investor or any other entity holding the Common Stock. However, the Proxy will terminate upon the closing of a firm commitment underwritten public offering pursuant to an effective registration statement under the Securities Act of 1933 covering the offer and sale of Common Stock or the effectiveness of a registration statement under the Securities Exchange Act of 1934 covering the Common Stock.
Investment Incentives and Bonuses*
Invest within the first 72 hours and receive 20% bonus shares
Invest within the first week and receive additional 15% bonus shares
Invest within the first two weeks and receive an additional 10% bonus shares
A free game from any of the games from our game store, listing on the VAL website, and access to our exclusive investor channel on discord.
Two free games from any of the games from our game store, listing on the VAL website, and access to our exclusive investor channel on discord.
Three free games from any of the games from our game store, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord + alpha access to our tournament software.
Video call with CEO + 2% share bonus, LAN esports party invitation in Salt Lake City, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord + 3 free games from our game store + alpha access to our tournament software.
LAN esports party invitation in Salt Lake City + 5% share bonus, a Quest 2*, a custom VAL faceplate quest 2, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord, and $200 store credit on our game store + alpha access to our tournament software. *or equivalent purchase value amazon gift card depending on shipping/country/regulations.
2 days free hotel stay in Salt Lake City for VAL LAN esports party + 10% share bonus, A custom VAL faceplate for a quest 2, a Quest 2*, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord, and $250 store credit on our game store + alpha access to our tournament software. *or equivalent purchase value amazon gift card depending on shipping/country/regulations.
*All perks occur when the offering is completed.
**All physical shipped in the US only. In lieu of of international shipping of the quest 2, esports jerseys, and faceplate VAL will offer equivalent cash value Amazon Gift cards.
Virtualities, Inc. will offer 10% additional bonus shares for all investments that are committed by investors that are eligible for the StartEngine Crowdfunding Inc. OWNer's bonus.
This means eligible StartEngine shareholders will receive a 10% bonus for any shares they purchase in this offering. For example, if you buy 100 shares of Common Stock at $1.20 / share, you will receive 110 shares of Common Stock, meaning you'll own 110 shares for $120. Fractional shares will not be distributed and share bonuses will be determined by rounding down to the nearest whole share.
This 10% Bonus is only valid during the investors eligibility period. Investors eligible for this bonus will also have priority if they are on a waitlist to invest and the company surpasses its maximum funding goal. They will have the first opportunity to invest should room in the offering become available if prior investments are cancelled or fail.
Investors will only receive a single bonus, which will be the highest bonus rate they are eligible for.
Officers, directors, executives, and existing owners with a controlling stake in the company (or their immediate family members) may make investments in this offering. Any such investments will be included in the raised amount reflected on the campaign page.
Irregular Use of Proceeds
The Company might incur Irregular Use of Proceeds that may include but are not limited to the following over $10,000: Vendor payments. Salary payments made to one’s self, a friend or relative. Any expense labeled “Administrative Expenses” not strictly for administrative purposes. Any expense labeled “Travel and Entertainment”.
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Cancel anytime before 48 hours before a rolling close or the offering end date.
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With Regulation A+, a non-accredited investor can only invest a maximum of 10% of their annual income or 10% of their net worth per year, whichever is greater. There are no restrictions for accredited investors.
With Regulation Crowdfunding, non-accredited investors with an annual income or net worth less than $124,000, are limited to invest a maximum of 5% of the greater of those two amounts. For those with an annual income and net worth greater than $124,000, he/she is limited to investing 10% of the greater of the two amounts.
At the close of an offering, all investors whose funds have “cleared” by this time will be included in the disbursement. At this time, each investor will receive an email from StartEngine with their Countersigned Subscription Agreement, which will serve as their proof of purchase moving forward.
Please keep in mind that a company can conduct a series of “closes” or withdrawals of funds throughout the duration of the campaign. If you are included in that withdrawal period, you will be emailed your countersigned subscription agreement and proof of purchase immediately following that withdrawal.
StartEngine assists companies in raising capital, and once the offering is closed, we are no longer involved with whether the company chooses to list shares on a secondary market, or what occurs thereafter. Therefore, StartEngine has no control or insight into your investment after the close of the live offering. In addition, we are not permitted to provide financial advice. You may want to contact a financial professional to discuss possible investment outcomes.
For Regulation Crowdfunding, investors are able to cancel their investment at any point throughout the campaign up until 48 hours before the closing of the offering. Note: If the company does a rolling close, they will post an update to their current investors, giving them the opportunity to cancel during this timeframe. If you do not cancel within this 5-day timeframe, your funds will be invested in the company, and you will no longer be able to cancel the investment. If your funds show as ‘Invested’ on your account dashboard, your investment can no longer be canceled.
For Regulation A+, StartEngine allows for a four-hour cancelation period. Once the four-hour window has passed, it is up to each company to set their own cancelation policy. You may find the company’s cancelation policy in the company’s offering circular.
Once your investment is canceled, there is a 10-day clearing period (from the date your investment was submitted). After your funds have cleared the bank, you will receive your refund within 10 business days.
Refunds that are made through ACH payments can take up to 10 business days to clear. Unfortunately, we are at the mercy of the bank, but we will do everything we can to get you your refund as soon as possible. However, every investment needs to go through the clearing process in order to get sent back to the account associated with the investment.
Both Title III (Regulation Crowdfunding) and Title IV (Reg A+) help entrepreneurs crowdfund capital investments from unaccredited and accredited investors. The differences between these regulations are related to the investor limitations, the differing amounts of money companies are permitted to raise, and differing disclosure and filing requirements. To learn more about Regulation Crowdfunding, click here, and for Regulation A+, click here.