INVEST IN VIRTUAL ATHLETICS LEAGUE TODAY!
VR and esports are both growing quickly. VAL is at the perfect intersection of the two.
VAL has partnered with major game titles, including Beat Saber, Far Cry, The Walking Dead, and Creed. VAL has also worked with industry-leading companies such as HTC, HP, Ubisoft, and Meta.
Through collaboration with creators on YouTube and TikTok, VAL has experienced rapid revenue growth - operating income has increased 300% since 2020.
Virtual Athletics League (VAL) has been at the forefront of VR since the start.
In 2018 we hosted the world’s first official Beat Saber tournament across 24 countries and have since gone on to collaborate with more than 60 game studios. Our team has generated over $969,000 in revenue since Jan 8th, 2018, by organizing tournaments, crafting strong marketing initiatives, and retailing game keys in the virtual reality space (source, source, source).
We are building one of the strongest creator teams in VR, with creators who have millions of combined followers represented by VAL.
At VAL, our goal is to build a sustainable VR ecosystem where developers have successful projects and players have access to both competitive and casual events.
THE PROBLEM
Portable and affordable virtual reality headsets have ushered in a new age of VR, leading to a massive spike in new players. However, this extended player base has found a need for larger-scale VR games and more competitive events. VR budgets remain small, and projects lacking funding often end up on the cutting room floor. Too many hidden gems never see mainstream success due to a lack of visibility.
In short, VR is struggling to keep up with the exponential growth of its player base. Some new VR players leave as they find the content and events to be lacking.
THE SOLUTION
VAL creates a robust ecosystem for VR players and game developers alike by fulfilling multiple critical roles in the VR industry. We provide services like marketing campaigns to boost game launch visibility and host competitive esports tournaments to energize new and existing VR communities.
To date, we’ve awarded over $100,000 in prize value to esports participants and amassed over 14 million views on YouTube and TikTok during the course of our marketing campaigns just in the last year on 2021 alone.
BUSINESS MODEL
VAL's current business model breaks down into three main categories:
With funding, our future goals include moving into publishing as well. We have established relationships with some of the top VR gaming studios and know what to look for in potential titles. Our experience has taught us how to leverage funding in a way that maximizes visibility and, ultimately, the profitability of new projects. Our expertise would allow us to make strategic investments in promising studios that can bring more high-quality VR content to the public. Our initial focus would be VR esports and VR fitness titles.
THE MARKET
(source)
OUR TRACTION
Revenues Have Increased Every Year
In the last four years, we have reached a number of milestones:
While we are not the only VR esports league, we have the best creator content team for any VR esports league, a game store and tournament software.
*Images are computer generated demo versions. Product is still currently under development
WHY INVEST
The goal of Virtual Athletics League has always been to become the centralized VR esports league of the future. However, we are taking careful and intentional steps to grow in a way that allows us to lay the foundation for the future of VR gaming as a whole.
With the funding raised from this campaign, we’ll be seeking to
VAL is primed to excel for years to come. VR is expanding by the day, and we are the company that will help to accelerate and accommodate that growth.
Whether you are a VR enthusiast, curious about the space, or simply looking for a return on your investment, join us in creating the esports company of the present and the future.
Dedicated to bringing about the future of VR esports, Virtual Athletics League works with content creators across major social platforms to market VR titles and biannually hosts the largest collaborations between VR studios through the VR Summer and Winter Games.
Ryan Burningham started Virtualities that became the highest rated VR arcade in the US in 2017 and appeared in techcrunch, venturebeat, and fortune.
He has been focused on the mission of a worldwide VR esports league from the earliest days of the current gen of VR headsets in 2016.
He is super passionate about gaming in general and enjoys both Halo and Skyrim.
In early 2018 he reached the top percentages of beat saber scores, and cracked the top percentages of Audica and Blaston players worldwide more recently.
SoulFoxGaming
Advisor/Creator
tnybeats
Advisor/Creator
OtterWorldly
Advisor/Creator
TigressX
Advisor/Creator
Hambone
Advisor/Creator
Sam Tabor
Advisor/Creator
Logan Theobald (LSToast)
Advisor/Creator
FitProVR
Advisor/Creator
Jullian Slater (TechManJu)
Advisor/Creator
Matt - BMFVR
Advisor/Creator
Bobbi Alexandrova
Co-founder & Technical Advisor
Laurel Cuthbert
Director of Human Resources
She has over +10 years of experience in customer relations working in the medical field, education, and entertainment industry, and 5 years in human resources while working at BambooHR and Virtualities Arcade.
Laurel is currently a Senior at Brigham Young University-Idaho getting her Human Relations degree with a minor in Social Media.
Jeff Brooks
Director of Marketing
Addison Moreno
Director of Business Development
Addison is a VR enthusiast, Sport card collector, Fantasy Football savant and lover of all things Gaming. He graduated from the University of Mississippi with a degree in Broadcast Journalism and a Minor in English. He currently resides in Atlanta, Georgia.
Sam McArdle
Product Manager
Nathan McColm
Developer Relations & Marketing Specialist
Matthew Strange
Software Engineer
Tabitha Gibbs
Manager of League Community and Broadcasting
Nathan Harsono
Media & Broadcast Specialist
As one of the team’s creatives, Nathan curated much of the company’s social media presence, increasing Facebook’s organic follows by 51% and Twitter engagement to 2.7%. Nathan’s also been a part of Virtualities’s many partnerships such as Ubisoft’s Far Cry brought alive in Zero Latency VR.
Spencer Bell
Finance Specialist
Haylie Asher
TikTok Creator
Kaylene Yong
Graphic Designer
Hala Louviere
Esports Specialist
Shay Pritulsky
Creator & PR Specialist
Maximum Number of Shares Offered subject to adjustment for bonus shares
*Maximum Number of Shares Offered subject to adjustment for bonus shares. See Bonus info below.
Voting Rights of Securities Sold in this Offering
Voting Proxy. Upon the conversion of any Non-Voting Preferred Stock sold in this offering to Common Stock (as defined in the Amended and Restated Certificate of Incorporation of Virtualities, Inc., as amended), Investor shall appoint the Chief Executive Officer of the Company (the “CEO”), or his or her successor, as the Investor’s true and lawful proxy and attorney, with the power to act alone and with full power of substitution, to, consistent with this instrument and on behalf of the Investor, (i) vote all Common Stock, (ii) give and receive notices and communications, (iii) execute any instrument or document that the CEO determines is necessary or appropriate in the exercise of its authority under this instrument, and (iv) take all actions necessary or appropriate in the judgment of the CEO for the accomplishment of the foregoing. The proxy and power granted by the Investor pursuant to this Section are coupled with an interest. Such proxy and power will be irrevocable. The proxy and power, so long as the Investor is an individual, will survive the death, incompetency and disability of the Investor and, so long as the Investor is an entity, will survive the merger or reorganization of the Investor or any other entity holding the Common Stock. However, the Proxy will terminate upon the closing of a firm commitment underwritten public offering pursuant to an effective registration statement under the Securities Act of 1933 covering the offer and sale of Common Stock or the effectiveness of a registration statement under the Securities Exchange Act of 1934 covering the Common Stock.
Investment Incentives and Bonuses*
Time-Based:
Friends and Family Early Birds
Invest within the first 72 hours and receive 20% bonus shares
Super Early Bird Bonus
Invest within the first week and receive additional 15% bonus shares
Early Bird Bonus
Invest within the first two weeks and receive an additional 10% bonus shares
Amount-Based:
$120+
Free Game - VR esports Fan
A free game from any of the games from our game store, listing on the VAL website, and access to our exclusive investor channel on discord.
$300+
Free Game and Exclusive Access - VR esports enthusiast
Two free games from any of the games from our game store, listing on the VAL website, and access to our exclusive investor channel on discord.
$500+
Free Game - VR esports recruit package
Three free games from any of the games from our game store, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord + alpha access to our tournament software.
$1000+
VR esports LAN pro package
Video call with CEO + 2% share bonus, LAN esports party invitation in Salt Lake City, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord + 3 free games from our game store + alpha access to our tournament software.
$5000+
VR esports LAN Champion Package
LAN esports party invitation in Salt Lake City + 5% share bonus, a Quest 2*, a custom VAL faceplate quest 2, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord, and $200 store credit on our game store + alpha access to our tournament software. *or equivalent purchase value amazon gift card depending on shipping/country/regulations.
$10000+
VR esports LAN VIP Package
2 days free hotel stay in Salt Lake City for VAL LAN esports party + 10% share bonus, A custom VAL faceplate for a quest 2, a Quest 2*, a VAL esports jersey, listing on the VAL website, and access to our exclusive investor channel on discord, and $250 store credit on our game store + alpha access to our tournament software. *or equivalent purchase value amazon gift card depending on shipping/country/regulations.
*All perks occur when the offering is completed.
**All physical shipped in the US only. In lieu of of international shipping of the quest 2, esports jerseys, and faceplate VAL will offer equivalent cash value Amazon Gift cards.
The 10% StartEngine Owners' Bonus
Virtualities, Inc. will offer 10% additional bonus shares for all investments that are committed by investors that are eligible for the StartEngine Crowdfunding Inc. OWNer's bonus.
This means eligible StartEngine shareholders will receive a 10% bonus for any shares they purchase in this offering. For example, if you buy 100 shares of Common Stock at $1.20 / share, you will receive 110 shares of Common Stock, meaning you'll own 110 shares for $120. Fractional shares will not be distributed and share bonuses will be determined by rounding down to the nearest whole share.
This 10% Bonus is only valid during the investors eligibility period. Investors eligible for this bonus will also have priority if they are on a waitlist to invest and the company surpasses its maximum funding goal. They will have the first opportunity to invest should room in the offering become available if prior investments are cancelled or fail.
Investors will only receive a single bonus, which will be the highest bonus rate they are eligible for.
Insider Investment Notice
Officers, directors, executives, and existing owners with a controlling stake in the company (or their immediate family members) may make investments in this offering. Any such investments will be included in the raised amount reflected on the campaign page.
Irregular Use of Proceeds
The Company might incur Irregular Use of Proceeds that may include but are not limited to the following over $10,000: Vendor payments. Salary payments made to one’s self, a friend or relative. Any expense labeled “Administrative Expenses” not strictly for administrative purposes. Any expense labeled “Travel and Entertainment”.
08.31.22
VAL is partnering with Among Us VR! (EMERGENCY MEETING!)
https://twitter.com/valvr_esports/status/1565030665887698944
This is one of our biggest partnerships yet, and we are so excited to work together…especially since we are putting on our biggest VR event yet! You can get exclusive perks for the event by investing in these last hours of our equity crowdfunding campaign.
But that brings me to our other big news! VAL is holding New Reality VR Convention in Salt Lake City, Utah!
It’s going to be an epic, in-person VR event! Players can compete in esports tournaments, meet content creators, try out early gameplay from new games, and do so much more! Plus, 10+ VR and gaming content creators will attend and make content featuring the games and activities from the event. The event will be in part hosted at Dave & Buster’s as we continue our partnership with them!
Among Us VR is participating along with other favorites we have worked with this year. The virtual reality version of the hit game Among Us comes out later this holiday season, and we are so excited to have it at New Reality for exclusive previews and early gameplay!
We’ll be announcing more games and features at the convention soon (plus releasing ticket info!), but if you’d like to get the inside scoop and exclusive deals along with tickets, there are multiple event related perks from investing in our our equity crowdfunding campaign! JOIN US IN THE LAST HOURS.
08.29.22
3 Days Left of Virtual Athletics League’s Start Engine Campaign
There are only 3 days left to support us in our Start Engine campaign! Don’t miss out on your chance to invest in the #1 VR Esports League (by revenue) in the world!
We are in the midst of planning something big! While we can’t disclose our newest partners yet, we wanted to let you know we have a big announcement coming up. Stay tuned for the very soon announcement of our new partnerships and other exciting details!
Our topline revenue this year is the best yet, and we are on pace for so much more! Your support helps keep us going and growing!
07.29.22
[The following is an automated notice from the StartEngine team].
Hello! Recently, a change was made to the Virtual Athletics League offering. Here's an excerpt describing the specifics of the change:
Issuer is extending campaign end date.
When live offerings undergo changes like these on StartEngine, the SEC requires that certain investments be reconfirmed. If your investment requires reconfirmation, you will be contacted by StartEngine via email with further instructions.
07.28.22
We have one of the most exciting pilot partnerships we have ever landed - Dave and Buster's with the cooperation of a long time relationship with the studio (Mighty Coconut) that makes Walkabout Mini Golf.
We just finished the first portion of the exciting pilot partnership - a Mini Golf tournament with an in person for-fun tournament in Austin, Texas on July 22nd. VAL team members, Mighty Coconut developers, and creators were all at the event including LSToast, VBunnyGo, XORoseGold, and GingasVR!
Post pilot our goal are:
-WMG at locations around the country
-National championships
-Real-life places to meet up for VR mini-golf and chilling with friends!
Upcoming next is our new event focusing the midway arcade machines at an event with creators in Salt Lake City, Utah on August 12th. This is a "score wars" program long in the works for casual esports to Dave and Busters. Long term post pilot the goals would potentially be teaming up to run these score wars across locations nationwide. This is an especially interesting partnership because Dave and Buster's has earlier acquired Main Event. With new leadership on hand, Dave and Buster's looks to scale and bring new exciting entertainment options.
07.14.22
VAL’s Best Month EVER!
June 2022 was our best month ever at VAL! We signed amazing deals, developed new partnerships, and started big projects! First, we locked down a long-in-the-works deal with Skydance on The Walking Dead: Saints & Sinners - Chapter 2: Retribution. We are working with Skydance to promote Chapter 2 and develop the story of the game through our influencers.
We also signed with Ramen VR, developer of Zenith: The Last City. VAL is working with Ramen VR to promote Zenith through influencers and a Gleam contest. Another one of our new partners is World of Mechs, a new competitive squad-based mech game. As part of our partnership, our VAL Uprising creators played World of Mechs against the game's developers.
We also are working with World of Mechs to run a community competition. Wands Alliances VR is another one of the awesome games we are working with now!
Then, to close off our best month ever, we signed with VR Motion League Tennis. We are helping VR Motion League Tennis build and run tournaments for + promoting their true-to-life tennis game. It’s been a busy but amazing month! VAL is growing faster than ever, and our partnerships are bigger and better than ever!
06.28.22
Rec Room (a VR company that raised 100 million last year) has a great league scene. We launched our Rec Room league recently, but as of this last week we are now officially sponsored by Rec Room as well!
For our league players that means in game rewards, more recognition and support.
It also seems like there could be more exciting ways that Rec Room as a company could support the league scene. The playerbase of Rec Room and monthly active users has been huge. We see a lot of value in the subset of competitive players.
I general Rec Room is also amazing for casual players. We realized the worth of the Rec Room ecosystem, and with that also more than happy to support the VAL uprising creators that also do a lot of Rec Room content. Its a good combo. We are working on more here and may have other Rec Room news to unveil, but for now we hit one of our primary goals.
In a huge engineering milestone for us, we also rolled out our first beta launch of league and season features. We have wanted to launch league features since Jan 2021, but finally crossed that threshold. Player profiles, matches scheduling, score submissions, team standings, and more are now live and in real use for our Rec Room league.
That's a significant threshold as we have monthly active users who are now committed to a longer term format vs more periodic one one off tournaments.
06.24.22
[The following is an automated notice from the StartEngine team].
Hello! Recently, a change was made to the Virtual Athletics League offering. Here's an excerpt describing the specifics of the change:
Issuer is extending campaign end date.
When live offerings undergo changes like these on StartEngine, the SEC requires that certain investments be reconfirmed. If your investment requires reconfirmation, you will be contacted by StartEngine via email with further instructions.
06.13.22
We are so excited to announce we are teaming up with the developer Secret Location on their newest title: NERF Ultimate Championship!
Revisit classic NERF blasters or pick up new tech in this competitive, multiplayer game! Battle in stadiums where you can wall run, jump, and hear the roar of the crowd. This game is perfect for our mission of expanding VR competition and esports!
Not only are we hyped for NERF Ultimate Championship, we're excited to be working with Secret Location again. VAL and Secret Location have a good history. They were our first paid partnership for our national VR esports league all the way back in early 2018 with their title Blasters of the Universe.
VAL Uprising is playing a huge part in this partnership, as we team up with them to create content and put together an exhibition creator event. Long-term, the NERF Ultimate Championship developers have big plans, and we are stoked to work together and see what's in store.
You can find out more about NERF Ultimate Championship, releasing August 25th, and join their Discord Server here: discord.gg/nerfvr
We are super excited to be working with the iconic NERF IP in the new medium of VR. This is a major new partnership for us and high caliber games like this are what moves this industry forward.
This is a major, historic event in VAL company history.
05.03.22
Thrilled to announce that we have teamed up with Fun Train VR, the VR game studio behind Twilight Zone VR, Exorcist VR and Tarzan VR! This is a full service marketing agreement, and is slated to run through all of 2022.
Twilight Zone VR is one of the premier launches in VR this year, and we are excited to be teaming up with Fun Train. Especially relevant to our last update is the fact that VAL uprising content creators will be helping make content for these titles. Twilight Zone VR is everything that narrative fans could want out of the sci-fi genre.
For the deal we are also producing creative assets, and we are quickly becoming the go to source for VR game devs for Facebook ads expertise. The size of the won contract is more than enough to put us over the 1 million cumulative mark.
We are very pleased with our progress on StartEngine so far! With that, we will be extending our campaign and we have submitted new finances. Submitting finances was a part of our annual filing and was expected. Revenue increased from 2020 to 2021 and while we haven't released specific forecasts, several exciting factors point to even faster growth in 2022.
Together, the extension + our update finances constitute our material change.
We remain committed to our equity crowdfunding campaign and we plan on this being our main investor fundraising strategy going forward. I want to thank everyone who has already submitted committed investments!
04.27.22
[The following is an automated notice from the StartEngine team].
Hello! Recently, a change was made to the Virtual Athletics League offering. Here's an excerpt describing the specifics of the change:
Material Change
When live offerings undergo changes like these on StartEngine, the SEC requires that certain investments be reconfirmed. If your investment requires reconfirmation, you will be contacted by StartEngine via email with further instructions.
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