INVEST IN THEYARD.GG, INC. TODAY!
To the best of our knowledge, The Yard’s metaverse playgrounds are unique, combining community-sanctioned play, peer-to-peer play and wagering, and latency standardization for remote play, with a tapestry of technologies that includes video production, educational tools, team and fan gear distribution, as well as in the future, management of all-layer data and digital assets.
According to recent reports, the number of video gamers worldwide is expected to reach 2.78B by 2024* and over a period of less than ten years, the online viewing of video games is expected to expand from 2.4 billion in 2022 to 3.2 billion in 2027.* Within this growing marketplace, The Yard provides a grassroots go-to portal where video gamers can build relationships, create community, and ignite global commerce in the process. Then, once the video gaming foundation has been established, we can invite other concentric communities to participate.
The Yard is a new enterprise, but in its formation has acquired two established companies that provide us with over 2.5M active customer emails, as well as a large social media following, presence on streaming services, and game consoles, as well as professional partnerships with a number of elite eSports and athletic organizations. Through the American Youth Cooperative for Esports, we have access to a further 2 million video gamers as well as existing projects with collegiate and high school leagues.
*Market information provided by (source) (source)
The Yard was founded by media, video game, and telecommunications industry veterans. As opposed to an expansive and nebulous vision, the founders believe that the metaverse needs small manageable yards in order to facilitate play. We call it The Yard because it is a virtual defined space where users can meet up with their friends, play any game they want to play, learn and advance, or just have fun and hang out. Under one login, Yard users are given consolidated access to a wealth of options for interactive and standardized gameplay, as well as an easy way to manage gamer data, digital assets, and engage in other web-based commerce.
Examples of existing and in-progress playgrounds include those centered on pre-established communities like colleges, high schools, youth athletic organizations, or, playgrounds centered on types of gaming like SIM racing. For each, the playground acts as a bridge and implementer between virtual world play and the non-virtual world- e.g. SIM racing encourages youth to develop an interest in mechanical engineering and racing aspects of traditional racing for motorsports companies and high school play encourages interest in STEM education.
Our mission is to easily and seamlessly create manageable community play spaces in the metaverse that not only provide the tools, but the foundation that stimulates commerce and community interactions, allows e-commerce and content creation to blossom, and integrates with traditional world needs and opportunities so that the overall addressable market grows organically.
The Problem & Our Solution
As virtual play spaces continue to expand and innovate they are in danger of becoming ever more fragmented both in terms of providers and users focus, commerce becomes more complicated and user experience becomes more varied and cumbersome. Imagine logging into a community space where you can define your own community, where all your digital assets are stored for you so that you can use and trade them, where you can meet up with friends, play with them, create and distribute content, design and sell team and fan gear, as well as find access to educational and other resources, play to earn community rewards, and just have fun - that is the mission of The Yard.
The Yard’s goal is to become a leader in providing needed community play and gathering spaces in the metaverse.
Today, The Yard supports community play in many ways, solo, peer-to-peer, or with managed teams, leagues and conferences. With The Yard, players have the opportunity to engage in sanctioned play and unsanctioned play, which allows the user to define themselves. This promotes global play, regional excellence, and inclusion. They can also produce and distribute videos, design and market merchandise for fans, trade and earn digital currency, or view a vast library of learning content. In short, they have the opportunity to build their own world.
The Market & Our Traction
While The Yard is a start-up, as a company we have acquired the assets of active companies, to aggregate a substantial customer base and currently serve the video gaming community within established playgrounds.
YARD.GG Market Proposition
Imagine a set of tools that enable communities and video gamers to build their own spaces within the Metaverse. The Yard creates a platform for effective community use within the metaverse. For high schools, it provides a community that instills STEM study. For colleges, it provides a community that addresses new social interactions and ignites interest in the digital world, which leads to career path opportunities and supports vocational success. Within industry, it enables workforce development as in the example of SIM racing. For municipalities, it allows an on-ramp to community development opportunities. It also allows established recreation businesses to widen their reach into a new virtual form of play.
The Yard envisions itself as a robust industry resource and acting as a catalyst for the development of long-term commerce, personal development, workforce and economic development, while evolving into the integration of the latest advancements in blockchain, NFT, and Web 3 technologies.
As a company, we are committed to creating a place that new and pre-existing communities and players can call their own, and a point of connection for the explosive video gaming industry. As we help you build your yard for the metaverse, our goal is to provide the tools needed to enhance work, play, learning, socialization, dreaming, and reality. By bringing together virtual play, building upon traditional sport, and the opportunity to integrate digital rewards, The Yard believes we are developing an innovative new platform and an in-demand, highly valued arena and we want our investors to have a part in shaping the vision. Join us by supporting The Yard on StartEngine.
Our goal is simple: create manageable, virtual community playgrounds rooted in video gaming in the metaverse. In the past, the metaverse has been sold as an expansive area of play. We are concerned about virtualizing the brick-and-mortar of it one playground at a time. To that end, The Yard is creating small grassroots leagues that can organically grow to a national and international presence. While The Yard is a new, community-centric platform that provides new and pre-established communities and players with all the tools they need for self-determined play and interaction in the metaverse, our company has leveraged the acquisition of existing companies that currently support community-sanctioned play, peer-to-peer play and wagering, ping equalization for level competition, educational tools, e-commerce solutions, media creation, distribution tools that encompass 230K+ Twitch users, thousands of hours of player-focused video content, a presence on major media platforms, and millions of users worldwide.
Paula is part-time and works 40 hours/month with the issuer.
Chief Strategy Officer
Bill has produced and co-wrote the film “Personal Exemptions” starring Nanette Fabray and as well “Monster Cruise” and “Resurrection”. He produced and directed the films “China Frost” and “Mountain Fury”. Served as a Producer for he SYFY Channel Original Movies, “Fire From Below” and “Camel Spiders. He wrote and produced “GILA!”, which has been acquired for distribution by Polyscope. His last film production was Operation Dunkirk, a war drama for the LA based studio, The Asylum. Previous to that Bill served as a production manager on a series of low budget feature films.
Eight years ago Dever was approached to produce a portion of the World Halo Championship for Microsoft. This launch the path to esports and video gaming. Three years ago Dever, and Derek Pew founded Harena Data Inc, a company whose initial goal was to create a platform for video game sabermetrics. That scope was enlarged to include educational initiatives and the promotion of traditional youth sports and its evolution to include esports. Today Harena has relationships with 332 Universities, has founded the American Youth Cooperative For Esports with over 1.2 million members. As of last count Harena Data was responsible for over 540 Scholarships being awarded for undergraduate esports programs. A strong focus of Harena's efforts are tied to the advancement of STEM and STEAM initiatives and the incorporation of esports as a tool for education and a door to digital literacy.
Currently Harena is involved in creating education destinations and entertainment destinations
Joseph A Reed
Robert E Keith III
I have accumulated over ten years of experience working in competitive esports, successfully executing skills such as customer service management, project management, product & platform management, competitive operations management, and community management. Within those ten years, I completed projects with groups such as FaZe Clan, 343 Studios, Activision/Blizzard, The Coalition, Microsoft, Riot Games, Epic Games, Caesar's Entertainment, MLB Players Association, Ader, Curse, Lenovo, Grubhub, Smile More (Roman Atwood), and more.
Specializing in Educational Esports/gaming.
Coaching and teaching using esports and video games is the future. Spending 6 months working with "troubled kids" (kids with ADD, Autism and the like) has taught him that with the right application, esports and gaming can create wonderful things!
I will be working with esports and gaming for the rest of my life, that is for certain.
Lead Video Producer
Praised for his quick turnaround time and an inimitable aesthetic, he is a one man production team operating under the credence: "Make it fast, cheap, good" and accepts nothing less.
Marketing and Fangear Support
Maximum Number of Shares Offered subject to adjustment for bonus shares
*Maximum Number of Shares Offered subject to adjustment for bonus shares. See Bonus info below.
Voting Proxy. Each Subscriber shall appoint the Chief Executive Officer of the Company (the “CEO”), or his or her successor, as the Subscriber’s true and lawful proxy and attorney, with the power to act alone and with full power of substitution, to, consistent with this instrument and on behalf of the Subscriber, (i) vote all Securities, (ii) give and receive notices and communications, (iii) execute any instrument or document that the CEO determines is necessary or appropriate in the exercise of its authority under this instrument, and (iv) take all actions necessary or appropriate in the judgment of the CEO for the accomplishment of the foregoing. The proxy and power granted by the Subscriber pursuant to this Section are coupled with an interest. Such proxy and power will be irrevocable. The proxy and power, so long as the Subscriber is an individual, will survive the death, incompetency and disability of the Subscriber and, so long as the Subscriber is an entity, will survive the merger or reorganization of the Subscriber or any other entity holding the Securities. However, the Proxy will terminate upon the closing of a firm-commitment underwritten public offering pursuant to an effective registration statement under the Securities Act of 1933 covering the offer and sale of Common Stock or the effectiveness of a registration statement under the Securities Exchange Act of 1934 covering the Common Stock.
Friends and Family Early Birds
Invest $250 within the first 48 hours and receive 20% bonus shares
Super Early Bird Bonus
Invest $250 within the first week and receive 15% bonus shares
Early Bird Bonus
Invest $250 within the first two weeks and receive 10% bonus shares
$500+ | Tier 1
Get your own GoPixls Account and T Shirt
$1,000+ | Tier 2
Get your own personalized GoPixls Jersey
$2,500+ | Tier 3
Shoutcast your esports tournament
3% Bonus Shares
$5,000+ | Tier 4
Design your personalized METAVERSE AVATAR
3% Bonus Shares
$7,500 | Tier 5
Have your gameplay displayed on GoPixls
3% Bonus Shares
$10,000+ | Tier 6
Two hours video game play in a movie theater
4% Bonus Shares
$25,000 | Tier 7
Dinner out with a futurist
Have an in-depth experiential weekend
5% Bonus Shares
$100,000 | Tier 8
Have an online international tournament named after you
Get a secondary part in a movie
5% Bonus Shares
*In order to receive perks from an investment, one must submit a single investment in the same offering that meets the minimum perk requirement. Bonus shares from perks will not be granted if an investor submits multiple investments that, when combined, meet the perk requirement. All perks occur when the offering is completed.
The 10% StartEngine Owners' Bonus
The Yard will offer 10% additional bonus shares for all investments that are committed by investors that are eligible for the StartEngine Crowdfunding Inc. OWNer's bonus.
This means eligible StartEngine shareholders will receive a 10% bonus for any shares they purchase in this offering. For example, if you buy 100 shares of Common Stock at $2.50 / share, you will receive 110 shares of Common Stock, meaning you'll own 110 shares for $250. Fractional shares will not be distributed and share bonuses will be determined by rounding down to the nearest whole share.
This 10% Bonus is only valid during the investors' eligibility period. Investors eligible for this bonus will also have priority if they are on a waitlist to invest and the company surpasses its maximum funding goal. They will have the first opportunity to invest should room in the offering become available if prior investments are canceled or fail.
Irregular Use of Proceeds
The Company might incur Irregular Use of Proceeds that may include but are not limited to the following over $10,000: Inter company debt or back payments.
[The following is an automated notice from the StartEngine team].
Hello! Recently, a change was made to the TheYard.gg, Inc. offering. Here's an excerpt describing the specifics of the change:
Campaign is extending their end date by 30 days
When live offerings undergo changes like these on StartEngine, the SEC requires that certain investments be reconfirmed. If your investment requires reconfirmation, you will be contacted by StartEngine via email with further instructions.
Members get an extra 10% shares in addition to rewards below!
Cancel anytime before 48 hours before a rolling close or the offering end date.
We want you to succeed and get the most out of your money by offering rewards and memberships!
Your info is your info. We take pride in keeping it that way!
Invest in over 200 start-ups and collectibles!
With Regulation A+, a non-accredited investor can only invest a maximum of 10% of their annual income or 10% of their net worth per year, whichever is greater. There are no restrictions for accredited investors.
With Regulation Crowdfunding, non-accredited investors with an annual income or net worth less than $124,000, are limited to invest a maximum of 5% of the greater of those two amounts. For those with an annual income and net worth greater than $124,000, he/she is limited to investing 10% of the greater of the two amounts.
At the close of an offering, all investors whose funds have “cleared” by this time will be included in the disbursement. At this time, each investor will receive an email from StartEngine with their Countersigned Subscription Agreement, which will serve as their proof of purchase moving forward.
Please keep in mind that a company can conduct a series of “closes” or withdrawals of funds throughout the duration of the campaign. If you are included in that withdrawal period, you will be emailed your countersigned subscription agreement and proof of purchase immediately following that withdrawal.
StartEngine assists companies in raising capital, and once the offering is closed, we are no longer involved with whether the company chooses to list shares on a secondary market, or what occurs thereafter. Therefore, StartEngine has no control or insight into your investment after the close of the live offering. In addition, we are not permitted to provide financial advice. You may want to contact a financial professional to discuss possible investment outcomes.
For Regulation Crowdfunding, investors are able to cancel their investment at any point throughout the campaign up until 48 hours before the closing of the offering. Note: If the company does a rolling close, they will post an update to their current investors, giving them the opportunity to cancel during this timeframe. If you do not cancel within this 5-day timeframe, your funds will be invested in the company, and you will no longer be able to cancel the investment. If your funds show as ‘Invested’ on your account dashboard, your investment can no longer be canceled.
For Regulation A+, StartEngine allows for a four-hour cancelation period. Once the four-hour window has passed, it is up to each company to set their own cancelation policy. You may find the company’s cancelation policy in the company’s offering circular.
Once your investment is canceled, there is a 10-day clearing period (from the date your investment was submitted). After your funds have cleared the bank, you will receive your refund within 10 business days.
Refunds that are made through ACH payments can take up to 10 business days to clear. Unfortunately, we are at the mercy of the bank, but we will do everything we can to get you your refund as soon as possible. However, every investment needs to go through the clearing process in order to get sent back to the account associated with the investment.
Both Title III (Regulation Crowdfunding) and Title IV (Reg A+) help entrepreneurs crowdfund capital investments from unaccredited and accredited investors. The differences between these regulations are related to the investor limitations, the differing amounts of money companies are permitted to raise, and differing disclosure and filing requirements. To learn more about Regulation Crowdfunding, click here, and for Regulation A+, click here.